WarGaming News

Rumble in the West Finals – Don’t Miss
Rumble in the West Finals – Don’t Miss
Watch the titans of the Western world clash for honour and glory! Read more Discuss on Forum
25.10.2014 12:00

Special Missions: Rumble in the West
Special Missions: Rumble in the West
The eSports event in Poznań is about to commence! Read more Discuss on Forum
25.10.2014 11:13

Special: Kings of Metal
Special: Kings of Metal
Don your armour, start your engine and lead the charge to conquer the battlefield! Read more
24.10.2014 12:34

Premium Shop: Winner Takes it All
Premium Shop: Winner Takes it All
Check out this week’s offer in the Premium Shop! Read more Discuss on Forum
24.10.2014 10:54

Second Public Test of Version 9.4
Second Public Test of Version 9.4
The second public test server of Version 9.4 is now open. Read more Discuss on Forum
24.10.2014 10:19

Fury on the Battlefields
Fury on the Battlefields
The movie Fury crossed the pond and is now starting its tour in theatres across Europe. Soon it will come to World of Tanks as well! Read more Discuss on Forum
22.10.2014 15:23

Tank Academy
Tank Academy
Check out the pilot of the new series of articles aimed at discussing gameplay and providing tips for effective performance! Read more Discuss on Forum
21.10.2014 17:40

This Weekend the West Rumbles
This Weekend the West Rumbles
The representatives of the EU and NA clusters are clashing for honour, glory and big cash this Saturday, 25 October! Read more Discuss on Forum
20.10.2014 15:50

Rumble in the West: Commentators’ Expectatio
Rumble in the West: Commentators’ Expectatio
The staff share their thoughts on the Rumble in the West finals happening this weekend! Read more Discuss on Forum
19.10.2014 16:13

World of Tanks Mac Solution
World of Tanks Mac Solution
Discover the software solution that allows Mac OS X users to join the army of World of Tanks fans! Read more Discuss on Forum
18.10.2014 13:44

First Public Test of Version 9.4
First Public Test of Version 9.4
The first public test server of Version 9.4 is now open. Read more Discuss on Forum
18.10.2014 11:34

Video: The Nuts and Bolts – Running Gear
Video: The Nuts and Bolts – Running Gear
Want to know more about how such heavy vehicles as tanks can move around? Read more Discuss on Forum
18.10.2014 11:00

Event Recap: Wargaming at Firstlook, Utrecht &ndas
Event Recap: Wargaming at Firstlook, Utrecht &ndas
On the weekend of 10-11 October we attended Firstlook 2014 in Utrecht, the Netherlands and showed World of Tanks on PC, Xbox and also iPad. Read more Discuss on Forum
17.10.2014 18:24

Premium Shop: The Bunker of Wonders
Premium Shop: The Bunker of Wonders
Check out this week’s offers in the Premium Shop! Read more Discuss on Forum
17.10.2014 17:45

Special: Mediums Are Not Rare
Special: Mediums Are Not Rare
Medium tanks are some of the most versatile vehicles in the game. Show them some love this weekend and enjoy a dedicated medium tank special! Read more Discuss on Forum
17.10.2014 16:54

Win Tickets with Wargaming for the Golden Joystick
Win Tickets with Wargaming for the Golden Joystick
Wargaming are giving you the chance to attend the legendary Golden Joystick Awards 2014! Read more Discuss on Forum
17.10.2014 14:24

Featured Clan: British 6th Armoured Division
Featured Clan: British 6th Armoured Division
We sat down with the founder of the British 6th Armoured Division for virtual tea and biscuits. Read more Discuss on Forum
17.10.2014 13:05

Team Battles 9.4 Changes
Team Battles 9.4 Changes
The new Team Battle format arrives with the next patch. Read more Discuss on Forum
17.10.2014 12:58

World of Tanks Assistant: Update 1.7 for iOS and W
World of Tanks Assistant: Update 1.7 for iOS and W
A new update of the app is available. Check out what’s new! Read more Discuss on Forum
16.10.2014 14:30

Fury Livestream Friday at 21:00 CEST
Fury Livestream Friday at 21:00 CEST
Wargaming talks Fury with writer/director David Ayer and cast while we take Fury on a romp through World of Tanks. Read more Discuss on Forum
15.10.2014 18:04

Meet the Blue-ribbon Players Rumbling in the West!
Meet the Blue-ribbon Players Rumbling in the West!
The list of teams competing in Rumble in the West is complete and everything is set. Get to know the teams representing your region! Read more Discuss on Forum
15.10.2014 17:04

Wargaming in Brussels : Recap from the Gathering a
Wargaming in Brussels : Recap from the Gathering a
On Saturday 11 October, Wargaming was in Brussels, Belgium, for a community gathering. Here’s a summary for those who couldn’t attend. Read more Discuss on Forum
15.10.2014 16:20

Top of the Tree: M48A1 Patton
Top of the Tree: M48A1 Patton
Check out the newest edition of the Special – American mediums take the spotlight! Read more Discuss on Forum
14.10.2014 17:00

Video: The IS-6
Video: The IS-6
Ever wondered what’s the Soviet IS-6 tank all about? Watch now to find out! Read more Discuss on Forum
13.10.2014 16:18

Rare Tank Spotted in World of Tanks Razer Boxes!
Rare Tank Spotted in World of Tanks Razer Boxes!
Looking for some stylish, high-performance gaming gear? Check out the World of Tanks Razer trio and get your hands on a rare German tank! Read more
13.10.2014 13:25

Video: Light Tanks of the Week
Video: Light Tanks of the Week
Curious about the newest additions to the light tank family? In that case, check out this awesome compilation of their best moments! Read more Discuss on Forum
12.10.2014 11:06

Video: Nuts and Bolts – Tank Layout
Video: Nuts and Bolts – Tank Layout
Ever wondered why does a tank look like a tank and how the design was conceived? Watch now to find out! Read more
11.10.2014 13:05

Premium Shop: Fire in the Hole
Premium Shop: Fire in the Hole
Check out the special offers for this week in the Premium Shop. Read more Discuss on Forum
10.10.2014 17:49

Special: Drums of Doom
Special: Drums of Doom
Can you hear it? This is the rhythm of the enemy being pounded to the ground! Read more Discuss on Forum
10.10.2014 17:03

Feel the Fury! – New Tank, Garage and Portal
Feel the Fury! – New Tank, Garage and Portal
Take a look at how the upcoming movie release of Fury is going to make its presence felt in World of Tanks! Read more Discuss on Forum
10.10.2014 16:50

FTR News

On Upcoming Tier 10 in 9.5
Hello everyone, as you know, 9.5 will bring the “Firefly line” of medium tanks, combined with a load of British turretted tank destroyers. Yesterday, Storm announced that it was decided this line would have a new tier 10 after all. Well, it’s the end of October and all deadlines for modelling are gone already, so it can really be just one candidate: FV4005 Stage 2 So, here’s a short post to tell you, what are you going to get for a Christmas present. Because, you know how everyone moaned about oneshotting vehicles? Well, here’s another one and this time, taken to extreme. You see, the FV4005/2 carries the same gun as the FV215b (183). Only it is just as sluggish and it has no armor whatsoever (in brackets, FV215b for comparison): Turret front – 14mm (254mm) Turret sides – 14mm (101,6mm) Turret rear – 14mm (76,2mm) Hull front – 76mm at 57 deg (152mm at 55 deg) Hull sides – 51mm at 12 deg (50,8mm) Hull rear – 32mm (76,2mm) And no, it does not have an autoloader. The vehicle weighed 50 tons and was powered by a 640hp Meteor Mk.IVB engine, giving it power-to-weight ratio of 12,75 hp/t. Its maximum speed was historically 34,6 km/h. All that in a package, that’s just as tall as the WT E-100 (which implies it will have just as bad camouflage, as camouflage factor is generally derived from vehicle height). If we are to compare it to the FV215b (183) in the game – the armor comparison is above. To be completely fair, only a small part of the FV215b turret front is actually 254mm thick, but still, it’s quite a difference compared to the 14mm of turret. FV215b is powered by a Meteor 800hp engine, but it’s 10 tons heavier than the FV4005. Still, it has better power-to-weight ratio of 13,4 hp/t with the same speed (34,3 km/h). What I am trying to say in this post is that the hard stats (armor, speed) are just really, really bad. That means they will be compensated somehow – and I think that “somehow” will be gun handling – accuracy, rate of fire and other balance characteristics. In the end, what I fear we will get is yet another one trick pony, a derp version of the WT E-100 – no armor, no speed, sluggish, but with ridiculous gun performance. Because, you know, that’s exactly what the game needs, a crossbreed between WT E-100 and FV215b (183), another balancing nightmare, that will always either be OP, or useless. Well, good luck to the guys, who will balance this thing.
25.10.2014 12:37

Straight Outta Supertest: Little News
- on Supertest, the STA-2 (upcoming Japanese tier 8 premium tank) did perform fine, so it’s possible the stats leaked yesterday are final - next Tuesday, there will be a PvE test - next Wednesday, there will be the player invite/referral system test (oddly enough, it’s being only tested AFTER it was announced in 9.4, so if the test goes bad, this feature will not come after 9.4 as promised) - ISU-130′s depression was buffed to -3 and gun traverse to the right changed from 9,72 to 10 Also, the Insider has a hunch that after the STA-2 testing is over, T-54 Model 1945 (Soviet tier 8 premium MT) will be next.
25.10.2014 12:05

New Ranzar Video
Enjoy!  
25.10.2014 11:50

Straight Outta Supertest: STA-2
Source: VK Wotleaks community + Ponyushnya Here it’s pretty simple. Upcoming tier 8 Japanese premium medium tank. These are 100 percent crew stats. Tier 8 MT Preliminary price: 11k gold Hitpoints: 1400 Engine: 500hp Weight: 34 tons Power-to-weight: 14,71 hp/t Maximum speed: 45/20 km/h Hull traverse: 44 deg/s Terrain resistance: 0,959/1,055/1,918 Hull armor: 45/35/? Turret armor: 70/60/? Gun: 90mm Damage: 240 Penetration: 185,9 DPM: 2029 ROF: 8,456 Accuracy: 0,355 Aimtime: 2,21s Depression: -10 Turret traverse: 43,8 deg/s Viewrange: 380 Radiorange: 720 Armor:
24.10.2014 19:42

24.10.2014
- Storm confirms: Sixth Sense will not be simply a perk, it will be radioman’s “ability”, that will work always - a player was complaining, that the role of armor in the game is decreased by vehicles (guns), that are too new, being introduced into the game. Storm states that it’s not about the age of the vehicle, but only the gun’s penetration. Whether gun penetration will change Storm cannot say for now, he needs to analyze additional statistics. He thinks that he’ll recieve the statistics soon. - Storm played a lot on new Murovanka and he thinks the map improved, you have more freedom to act. - Q: “Maus had 265mm frontal armor, buff!” A (SerB): “That’s complete crap and ignorance on the matter unfortunately.” - SerB states that the situation where you have the Intuition loader perk, that activates as soon as the countdown reaches 0 when you switch shells during countdown is correct - 9.5 will come around New Year apparently - Storm thinks 9.4 is not “some half-patch” – “there’s a new map, premium tanks being tested in order to be released for New Year, noticeable optimizations and new version of Stronghold – many things that are pointless to postpone” - it’s possible 9.5 will contain a new batch of tanks with transmission/engine split - in 9.4 Test 2, Stalingrad has increased chance of dropping - Panther 88mm will not have limited MM according to Storm, bit he admits it might still change - developers are currently balancing new tanks for 9.5 (“there are many of those”) - developers will consider the fate of KV-5 radioman after the Sixth Sense is reworked - 9.5 will bring no reworked HD tanks, only new tanks (the Firefly branch, premium and special tanks) - the Firefly branch WILL have its own tier 10 (SS: FV4005 Stage 2 – because this game TOTALLY needs another FV215b 183, only without any armor but with better gun handling) - few patches back, developers were working on doppler effect of “shells whistling by” – but Storm is not sure where did that go - Storm confirms that the 1/1/1 armor of M56 Scorpion is correct (“it will suffer if rammed”) - there is a chance Havok might until New Year, but no guarantees Storm states that in 9.4 Test 2, they did the following with the sounds: - lowered the deafening shot sound filter niveau in the turret - made the metallic clank element of the shot sound louder - tweaked the volume levels - made the sounds of large calibers a bit louder
24.10.2014 19:10

Swedish Tanks Special: Branch/Tree for WoT
Author: sp15 Hi everyone, as you might know, I’m sp15, one of the volunteer researchers for the EU tree and the author behind the Swedish tanks series here on FTR. Today, I want to talk about the prospect of the Swedish branch or even tech tree and how it could work in World of Tanks. A Swedish tech tree? Unlike the other European nations, Sweden meets the requirements set for a full tech tree implementation, which simply means that there are enough tanks to reach tier 10 in every tank class (except light tanks). I don’t necessarily think that this requirement represents WG’s current view on the matter, since things like the size of the market needs to be taken into account, but in any case, it is certain that we will see Swedish tanks in the game either as part of the EU tree or as a separate nation. Here is my interpretation of how a Swedish tree could look: Tank designs by the nation of Sweden have been shaped by the need to keep up with larger, more powerful nations like Germany and Russia with limited amount of resources and the emphasis on mobility over armor and firepower. In general, Swedish tank designs have very low weights and are also in many cases smaller, compared to their counterparts. The armor of these designs is often decent frontally, but very bad on the sides and rear, which means you will have to use their good mobility to avoid hits. When it comes to firepower, Sweden has an interesting mix of options: at the low-mid tiers, the guns are conventional ones with decent firepower, penetration and good gun depression, but on the mid-high tiers, you start getting the option to mount autoloaders on some vehicles like the Strv m/42 at tier 5 or the tier 6 and 7 artillery. In comparison with the nations already in the game, Swedish tanks can be described as a blend between French tanks with good mobility and autoloaders and American tanks with good gun depression and decent frontal armor. Light line Swedish light tanks are generally slower than other nations, but tend to get bigger guns. They could also get better mobility to make up for their lower top speed. The armor of these tanks is generally quite poor, but there are some exceptions at low-mid tiers, that have good turret armor. We don’t have a lot of really solid data on it, but the line is to end with the Lansen 25 ton, which was the last Swedish attempt for a light tank in the 1950s. It can be described as a long range sniper with its powerful 10,5cm gun, but with bad mobility (for a light tank) with only 65kph top speed and only a 450hp engine. One last thing I should mention before I move on is that the line ends at tier 9 with the Strv T medium tank and ties in with the medium line at tier X. Lansen 25t with the long 10,5cm gun Medium line Swedish medium tanks have a mix of interesting characteristics. The low tiers are generally unremarkable, but at mid tiers, you get a blend of good gun depression, mobility and some really interesting gun choices. For instance the tier 7 Strv Leo is likely to get a 10,5cm gun, that should be on par with the 10cm on the Chinese T-34-1, but with slightly better alpha damage and worse RoF. In general, the armor on Swedish medium tanks is passable at best, with decent frontal armor but bad side and rears you need to use your mobility and remember to point your front towards the enemy at all times. There are however several exceptions at high tiers with the Strv K, which shares the hull with the tier X heavy and has up to 145mm of armor on the lower glacis and 95 at a very steep angle on the upper. However, side and rear armor are still very bad. At tier X you will unlock the Strv A, which was a projected medium tank, that was in development alongside the S-tank. It can be described as a cross between Batchat 25t and M48 Patton. Strv A has armor in line with the rest of the branch, at 120/50/50 it’s not great, but not terrible either. It however only has 100/60/50 turret armor and -7dg gun depression, which is worse than all the previous tanks in the medium line. To make up for this it has pretty good mobility at 17hp/t and it also gets an autoloader, this should lead to a very interesting play style that would be unique among high tier mediums My interpretation of the Strv A based on this armor scheme One additional thing I should address about the Medium line is that currently, tier 8 is occupied by the Strv 81, which was the Swedish designation for the Centurion Mk 3 & 5. Sadly, we currently have no other candidate for that spot. In the game it should be almost identical to the British Centurion Mk 1 but without the top engine and with the 20pdr type B at tier 8. Heavy line The Swedish heavy line starts at tier 8 from the medium line with the EMIL 1951 and focuses on frontally well armored and also well-armed but also fast heavy tanks. Their major weakness is the lack of side and rear armor and long reload times for the autoloader magazines. In general, the Swedish heavies should play like slower and less mobile versions of the French heavies, but with more frontal armor and with a smaller size and weight. In fact, the Swedish heavies are so light that anything bigger than a light tank can potentially be a serious threat when it comes to ramming. Another thing Swedish heavies excel at is gun depression with all of the heavies having more than -10dg of gun depression, but this comes at a price and gun elevation is usually very poor. When it comes to armor, the front is usually good with thick armor at steep angles. For example on tier X, the “Kranvagn” heavy tank has a hull armor of 145/40/40 and turret armor of 170/70/40, which should be enough to bounce most tier 9 and 8 shells, and when you consider the -12dg gun depression, you get a very competitive vehicle. The tier 8 EMIL 1951 tank, as modelled by Brokenstar from the US forums Tank destroyer line Sweden, can actually produce two very unique and different TD lines. The first and more conventional line is based on various Swedish assault gun and TD projects at early tiers and then the different stages of the S-tank development on higher tiers. At lower to mid tiers, you should expecs t good frontal armor and mobility as well as gun depression and gun traverse, but bad side and rear armor and on some vehicles bad power to weight ratios. Perhaps the most interesting mid-tier vehicle of this line is the Motorlavett m/42, which was a planned heavy TD version of the Strv m/42 (considered for tier 6) with a rear mounted casement and a huge 105mm L/50 anti-aircraft gun, that should be able to knock out anything of that tier, basically it would be a Swedish version of the Dicker Max. Here is how the Motorlavett m/42 might have looked (based on the Pvkv m/43 superstructure) At tier 8, the line switches over to variations of the S-tank, which will have very good (near medium tank) mobility and very small profiles, which will make them hard to spot and hit. In addition, they get either a conventional gun with very high DPM, or possibly regular autoloaders that should set them apart from other TD’s. Of course, these designs also have some problems, mainly that their well sloped frontal armor will be unreliable and prone to be overmatched, and even the tier X Strv 103a will likely have serious problems with this. Strv 103a The other TD line is based on the development of the Ikv series of self-propelled infantry guns between 1949 and 1970. In general, this line will feature vehicles with armor no thicker than 20mm and with very good mobility, bordering on light tank territory. At low tiers, you will get vehicles with big derp guns and extreme gun depression as high as -25dg, but with poor gun traverse. But on tier 6 you lose some of the gun depression to gain 40dg of gun traverse and later fully traversing turrets. The firepower on the higher tiers will go from 90mm guns on tier 6 and 7 to 105mm ones at tier 8 and 9 and finally to a 120mm gun at tier X. That might seem a bit lackluster, but you need to keep in mind that many of these have fully traversing turrets and some even autoloaders, which, combined with extreme mobility, should make for some very interesting gameplay. The tier X Ikv 120 would be a version of this vehicle with a bigger gun. SPG line Swedish SPG’s are on lower tiers based around mobility and stealth. On low tiers, you will see vehicles that are small and fast, with smaller than average guns but very good gun traverse and some even get turrets. On tiers 6-7, you start seeing turreted autoloaders, that should be very powerful even if they only mount puny 10,5cm guns. And on their 8-10 you will see bigger guns and slower vehicles, armed with 15cm guns. In general, the line should play like the French one, but with more turreted vehicles and possibly more autoloaders as well and with a much bigger and slower tier X. Speaking of tier X, it will be the Bkan 1a SPG, which was a 15,5cm autoloader artillery piece, produced in 26 examples for the Swedish army. It had a 14 round magazine, that could be fired under a minute and it could be reloaded in just 2 minutes. At the time it entered service, it was probably the most powerful SPG in service in the world, it was also the heaviest at 53 tons and it wasn’t exactly fast with a top speed of 28kph. In the game, it should play like a slower version of the BC155-58, but with a bigger magazine for the autoloader (obviously not its full historical load) and 15dg traverse to each side. Bkan 1a Premiums When it comes to possible premium/reward/gift tanks, Sweden is no slouch either. On lower tiers, you have your typical 20mm armed light tank with the L-100 as well as many others, there is also a possible premium tier 2 TD in the 37mm armed L-120 TD. On tier 4 (although it should probably be tier 5), we find the Strv m/41-S/III which was a planned modification of the Swedish version of the Pz38t light tank with a new turret capable of fitting a three round autoloader for a 57mm gun. On tier 5, we find the Pvkv II which was a turreted TD also based on the Strv m/41 (Pz38t) chassis armed with a 75mm gun, but with no turret armor. At tier 6, you have the Strv 74-A2, which was basically what you would get when you put an AMX 13 turret on a Strv m/42. Also on tier 6, you find the Sav 12cm Bofors assault gun, basically a lightly armored but mobile TD with a 120mm autoloader, only firing HE shells (or possibly low pen AP as well). On tier 8, you have one of the turreted Bofors proposals for the Ikv 91 with an autoloader 90mm gun and finally at tier X as a Clanwars reward tank, you have the Strv A in its heavy gun tank configuration with a conventional 120mm gun. I could go on with more premiums, but I don’t think you want to hear about Premium artillery or even more low tier stuff so I’ll leave it at that. Bofors Sav 12cm Problems Hopefully I have now shown that Sweden can produce its own unique tech tree (or branches) without resorting to the use of clones (with one exception) and that Swedish tanks would be an interesting addition to the game. There are however a few problems with doing this, especially if you want a full tree. Here, I’ll try to address these problems. - A Swedish tree would compromise the integrity of the EU tree While this was initially true since Sweden was the only EU tree nation with access to high tier heavy tanks, I don’t think it is an issue anymore. The reason I think that is because the recent statements regarding the Polish Czolg Pancernik, which means a full Polish line with tier 10 heavy is a possibility. As for the other classes, they can be covered by the other Euro tree nations like Czechoslovaka who on their own can cover everything but the heavies. - There isn’t a big market for Swedish tanks While it’s true that the Swedish market itself isn’t very big, you also have to consider that other nations used Swedish tank designs (Norway, Finland, Hungary) and also that Sweden is a rich country, where the average user is more probable to spend money on a game like WoT. Besides this, the addition of a tree full of original unique designs should draw some interest even from players outside Sweden, and if not you can always put branches on hold like with China and France. - Not enough info As with all trees there is information lacking for certain vehicles, this is common and is the reason behind stuff like the delay of the Japanese heavy branch. We know the knowledge IS out there and we know of a archive of 70000 drawings from Landsverk, which was the major Swedish armored vehicle developer between 1921 and 1965. This archive is the Landsverk drawing archive and should contain anything they worked on from the 1920’s and forward so the information is out there and really close. - Too many paper projects There are a lot of paper projects in this tree since Sweden is a smaller nation that didn’t have the resources to develop a lot of prototypes for vehicles, but most of these projects in the tree did lead to a production version so I think it is justified. I personally think it would be a shame to dismiss a full tree simply based on the there is too many paper tanks argument, especially as the game is already full of paper (end even worse) made up tanks. Conclusion I think that Sweden should get the full tree implementation because it could provide players with unique vehicles and play styles not currently in world of tanks, the European tree does not need Sweden as it can be a unique and interesting tree by itself. I’m not against a EU tree implementation of Sweden, but I think it would be a shame to cut the tree down to the maybe one or two branches we would see as part of the EU tree. This is my opinion and you are of course entitled to your own, so please share your thoughts in the comments. The Swedish tank series will continue next part with the development of the Ikv 72 TD so stay tuned.
24.10.2014 17:13

Interview with Anton “Evilly” Pankov
Hello everyone, here’s an interview video with Anton “Evilly” Pankov, WoT producer. Inside: - the project World of Warships will “finish the trilogy” - WG has several projects they are not talking about yet beyond that - regarding the alleged drops in WoT playerbase, Evilly states that the peak was in January (over 1 mil online), then it dropped due to summer and issues with 9.0 and now the playerbase is returning - third CW campaign will start soon (on RU), its reward will be Object 907, but it’s possible there will be a choice from three tanks (907, M60 and VK7201) - developers are planning further development of CW and Stronghold mode - for individual players, the next big thing will come in 9.5 – individual missions - individual missions will be more complicated than current missions, they will also have more valuable prizes - FV4202 change to premium will not come this year, but in first quarter of 2015 - FV215b will be replaced by “Chieftain prototype” (SS: as far as I know, this is wrong – Mk.II is the right answer) - FV4202 will not be given out for free automatically, there will be a mission for current tier 10 FV4202 owners, when you complete it, you can get the premium one - German Panther 88 will come at the end of this year, it will be followed by Soviet tier 8 premium medium tank (SS: T-54 Model 1945) and Japanese tier 8 premium medium tank (SS: STA-2B) - no plans to make a movie about Wargaming for now - roaming is already functional (developers are sometimes playing on EU or US server), there are no plans to introduce it for now however, developers want to first find out how to monetize it etc. - Evilly confirms that Russian players are better than Europeans or Americans - developers are monitoring other games (AW, WT)
24.10.2014 15:25

Siemka, kto PL?
Hello everyone, don’t worry, I am not going to rush Malinovka field now, it’s a name of the new site I would like to tell you about. http://siemkakto.pl/ Now, Russians have their Wargag, but as far as I know, we don’t have any “centralized” World of Tanks jokes site, well, until now anyway. The content is collected from all over the forums I would say and it’s really practical to have it in one place. The site is relatively new and its creator, Timandra, asked me to give it a spotlight if I like it – and I actually really do :) So, enjoy!
24.10.2014 13:53

9.4 Test 2 Feedback
Hello everyone, just a quick rundown of some of the things in test 2. The camouflage fixed – yea, I tried to look at it in Tank Viewer and nothing seemed wrong, so who knows. Personally, I think they fixed this: This is from Test 9.3 actually and it’s a Maus, but you can see that the turret texture is stretched wrong, so maybe it was present on the Tiger II as well. Then the visual model changes – I had a look at both of the test 1 and test 2 versions and I have absolutely no idea what they changed visually on any of those listed models (Centurion 7/1, KV-85, M5 Stuart, M3 Lee) – both versions are identical. Whatever it was, it was probably on the “let’s shift this texture two pixels to the left” level. Oddly enough they seemed to have optimized the premium hangar a bit by making some textures more visible. I didn’t bother with the new models yet, they are still in supertester mode and thus ridden with bugs, but that’s what the test is here for and you can’t drive them anyway. Seen some of those on the test though, looks like none of them are exactly OP, but the T-55A is pretty good. A bit sluggish, but good. Anyway, back to further posts. To Stalingrad map I will return later. My first impression is that it’s basically Ensk – same style of gameplay (which is actually good). I like it (I’ll make a video, it’s better than to describe in text in this case). This is how the “Escape” menu looks in 9.4 Test 2: They also reworked the dynamic shadows and their display on tanks. Now they are very… sharp. I don’t know, to me it looks a bit odd. And of course, then there’s the sounds. Allegedly, the developers reworked them based on Test 1 feedback. I don’t know – they sound pretty same to me. High calibers still sound like peashooters. They are in a separate post.
24.10.2014 13:01

9.4 Test 2 Sounds
I don’t know, to me they sound pretty much the same as in Test 1.  
24.10.2014 13:01

Statistics



Updates
Desctiption
Interval
First 100.000 active players:
6H
All Players:
24H
All Clans:
24H

Server Information
Players :
774,020
Players logs:
23,896,188
Players tanks logs:
54,086,135
Clans :
34,362
Tanks :
363
Pl. updated last day:
343,683
Pl. updated last 3 days:
434,092