WarGaming News

Wargaming.net League Europe – The Last Week
Wargaming.net League Europe – The Last Week
The last week of the Gold Series group games is upon us! Do not miss the last attempts at qualifying for the finals. Read more Discuss on Forum
27.07.2014 17:30

Version 9.2: New HD Tanks
Version 9.2: New HD Tanks
Check out the looks of the tanks reworked for HD quality in version 9.2! Read more Discuss on Forum
26.07.2014 17:00

Video: Science of Victory
Video: Science of Victory
Want to know how to crush your enemies into oblivion? Use science! Read more Discuss on Forum
26.07.2014 11:41

Special: Challenge Accepted!
Special: Challenge Accepted!
This special is all about the challenge! Are you up for it? Read more Discuss on Forum
25.07.2014 18:39

Premium Shop: One-Hit Wonder
Premium Shop: One-Hit Wonder
Check out the Premium Shop offers for this week! Read more Discuss on Forum
25.07.2014 18:29

Important Announcement for Ultimate Game Card Cust
Important Announcement for Ultimate Game Card Cust
Ultimate Game Card (UGC) has announced that it will withdraw their payment method later this year. Read more
25.07.2014 16:29

Creative Contest: Gamescom Needs You!
Creative Contest: Gamescom Needs You!
Use your artistic sensibilities to spread the word and win great prizes! Read more Discuss on Forum
25.07.2014 13:38

New Feature - Clan Rating
New Feature - Clan Rating
The Game Design team has created a new feature for measuring the battle effectivity of clans. Read more Discuss on Forum
24.07.2014 17:57

gamescom 2014: The Guests
gamescom 2014: The Guests
Have you been wondering who will be taking the stage for Wargaming at this year’s gamescom? Find out now! Read more Discuss on Forum
23.07.2014 13:30

Special: World Championship Winner - Germany
Special: World Championship Winner - Germany
This weekend, we are paying homage to the new World Champions! Read more Discuss on Forum
21.07.2014 18:46

World of Tanks Assistant: Version 1.6.6 released
World of Tanks Assistant: Version 1.6.6 released
A new version of World of Tanks Assistant has been released for iOS. Check it out! Read more Discuss on Forum
21.07.2014 15:00

Wargaming.net League Europe – Ones to Watch,
Wargaming.net League Europe – Ones to Watch,
With just two weeks of games left, the teams are doing their utmost to progress to the finals! Read more Discuss on Forum
20.07.2014 16:39

New Medals Coming in Version 9.2
New Medals Coming in Version 9.2
The game will be updated with new achievements – check them out! Read more Discuss on Forum
19.07.2014 17:04

WG Stream launched!
WG Stream launched!
Stream your games with WG Stream - the new Wargaming-supported streaming mod! Read more Discuss on Forum
18.07.2014 14:35

Public Test of Version 9.2 and More Strongholds Te
Public Test of Version 9.2 and More Strongholds Te
The Second Public test is now available! Read more Discuss on Forum
18.07.2014 09:30

Premium Shop: Bigger Is Better
Premium Shop: Bigger Is Better
Check out what’s in the Premium Shop this week! Read more
18.07.2014 09:00

Wargaming at gamescom 2014!
Wargaming at gamescom 2014!
With only four weeks until the largest trade fair for interactive games kicks off, we want to give you a glimpse at what to expect from Wargaming at gamescom this year! Read more Discuss on Forum
15.07.2014 18:15

Back To Your Roots – 2nd Edition
Back To Your Roots – 2nd Edition
After almost two years, the 2nd edition of the Tier I fun cup has arrived! Read more Discuss on Forum
15.07.2014 15:20

Top of the Tree: T92
Top of the Tree: T92
Check out the newest edition of the special! This time, it’s the hard-hitting American Self-Propelled Guns. Read more Discuss on Forum
14.07.2014 16:58

Wargaming.net League Europe – Ones to Watch,
Wargaming.net League Europe – Ones to Watch,
The Gold Series Season 4 is still ongoing and with just a few weeks of games left, the pressure is rising! Read more
13.07.2014 17:03

FTR News

Weekly FTR Contributor Review and Technicalities
Hello everyone, once again it’s the time to thank the contributors, it’s you who keep FTR running after all! This time, following people donated via Paypal: Yunfan W. (USA) Derping4Dollars (USA) Myles S.-G. (United Kingdom) Thanks a lot, guys! Just a small notice regarding the WoT gifts. Recently, player “crash_core” sent me a gift in the game – 30 days of premium no less! While I very much appreciate the notion, I must respectfully decline the gift. The reason for it is that I simply wouldn’t use it up as I don’t play that much lately and thus your money would go to waste. Thank you, I do value the sentiment, but I am currently not accepting any WoT gifts. Also, since we are talking technical things, I know I said before I’d go to this year’s Gamescom, but I changed my mind. The reason for it is that I am returning from another trip abroad on the day it actually starts and I expect I’ll be very tired. Plus, there is not much for me to see there, I am banned from WG EU “invite events” and already one guy was kind enough to offer making a writeup of anything interesting that will be said there, so you won’t lose any info. The best way to help me and FTR is via the Patreon service http://www.patreon.com/silentstalker This is the Patreon account of For the Record. In case you read this for the first time and feel like contributing, here is an explanation what it is, how it works and how to contribute. You can find a list of all those, who pledged and help to keep FTR running here. Thank you all!
28.07.2014 18:57

28.7.2014
The Russians have patch 9.2 tomorrow, as announced earlier. EU should follow on Wednesday, but I haven’t got that confirmed. Patch 9.2 release notes – I don’t see anything too new there, the FV215b 183mm HESH pen nerf to 230 is there. WT E-100 got an accuracy on the move nerf (25 percent), one 128mm shell removed, reload for 128mm changed from 60 seconds to 58 seconds. Developers write about the WT E-100 nerf: “This vehicle is one of the most dangerous opponents in the game. The firepower of WT E-100 allows you to destroy head on any enemy tank. But at the same time, the vehicle is quite vulnerable: it is large and it has thin armor. The developer team focused specifically on the firepower: we decided to remove one of the six shells in the 128mm clip.” and (regarding generally the Waffentrager line): “…generally weak armor of these vehicles is fully compensated by their massive firepower. As the praxis and statistics showed, the firepower of these TD’s, the firepower of these tanks turned out to be significantly higher than others of the same class.” - Chinese “Great Wall” map will not be introduced to EU/US/RU/ASIA servers, as it is not popular even on Chinese server - VK4502 Ausf.B roof did get buffed in 9.2 - regarding the Stronkhold in 9.2: “We had very good results from the common test. Well, and the mode should always be fixed and improved, otherwise there is no point in implementing it without plans for future development.” - Wargaming buying Crytek? “There are great many rumors on the internet. Listening to and discussing all of them might make you go crazy. I recommend discussing only official Wargaming info.” - KV-1S split confirmed for 9.3 - the “Observer” mode will not be implemented into random battles (for the reason of abuse) - “Observer” player can write in both the team and general battle chat - “Observer” tanks do take slots in teams (as any other tank does), it’s possible this will change in the future - if one team consists entirely of “Observers” in training battle, that team will automatically lose the battle as soon as the countdown ends - it’s possible that in the future, the creator of the training room will have the power to disable Observers completely
28.07.2014 18:30

Changes to Clan Formula
Thanks to AZMZ for this one. Hello everyone, regarding the Clan Rating formula – following changes have been made since its original announcement: - in the first, general formula, the C coefficient is now 1 - bCoeff1 value changed from 15 to 7 - mCoeff1 value changed from 750 to 2000 - mCoeff2 value changed from 750 to 2000 - bCoeff3 value changed from 2 to 5 - mCoeff3 value changed from 750 to 2000 - mCoeff5 value changed from 750 to 2000 - bCoeff6 value changed from 1000 to 300 - mCoeff6 value changed from 1000 to 2000
28.07.2014 17:23

Official Observer Mode
Source: http://worldoftanks.ru/ru/news/pc-browser/1/observer_mode/ Hello everyone, since it’s not on EU server yet: New experimental modre “Observer” will come to the training rooms with patch 9.2. Using it, you can watch the battle from the point of view of various players. - the mode is available for now only in training battles - you can follow the tanks yourself, switching between them, you will see both teams on your minimal when in this mode - you will also be able to see pre-loaded logos of teams in this mode (SS: tournament thing I guess?)
28.07.2014 15:53

“How XVM was created” – Part 2
Source: http://habrahabr.ru/company/wargaming/blog/231065/ Continuing from part 1. Before we go on however, there is something I would like to add to this entire story. Last night, I was contacted by Edrard (you know, the guy from Kiev, who, amongst other things, takes care of FTR tech side). He told me that the XVM story, as written by iBat, is not complete, because iBat, either intentionally or simply by forgetting, did not mention Edrard’s role in XVM creation. The Noobmeter mod was originally an European mod, created for EU server. The mod was converted into Russian only after it appeared on EU forums and the person who converted it was Edrard personally, along with some other guy. This other guy was the person who actually invented the Russian name for it (Olenemer) and it was Edrard, who programmed the first server part for the Noobmeter mod on Russian side. Edrard also invented the original efficiency rating and was also involved in further development of these mods. Either way, back to the story. Assembling the XVM team As the number of players using the noobmeter grew, the server (hosted on cheap VPS) became overloaded. The result was this: About the same time, iBat hired for his own purposes at Hetzner the cheapest “separate” server they had (EQ4: Intel Core i7-920, 8 GB DDR3, 2x 750 GB SATA II HDD). Seeing the trouble the mod was in, he contacted his friend bkon and offered assistance with hosting it. Over next few days, the mod server part was installed successfully, making the mod working relatively well again. Around February-March 2012, a forum for tech support and configuration exchange was estabilished. A little history first though. The first version of OTM was created by Nicolas Siver. In November 2011, he got fed up with it and stopped developing it – two friends, sirmax and however continued to work on it, releasing the version for patch 0.6.7. They had also the idea to create noobmeter and sirmax is one of the main developers of the XVM client part to this day. iBat joined the team in January 2012, first as a server host, a bit later he bacame a server mod part developer and after that he became a support system developer (for example the statistics activation widget). In mid-2012, bkon left the developer team, but others joined in turn: Mr13 (CEO and PR), XlebniDizele4ku (client side developer) Mr A (helped with client side development and compiled the release builds), Mixaill (organized the continuous working of the project, interaction between clientside translators) and q4x2 (*nix specialist and serverside developer). What followed was the issue with RU official forums, from where the mod was practically banned and here’s why. As the mod became popular, so grew not only its user base, but also the abuse of the mod for “unsportsmanlike” activities: insulting players based on their stats (or vice versa, bad players insulting good ones). When that happened, the offended players went to the official forums to complain and demanded a ban for the “offensive” mod. After some time, without any “declaration of war” (contact from developers or WG staff), all the topics on the forum, related to the noobmeter and XVM were deleted and the rules of the forums were amended with a special rule, banning players from “posting links to any mods that show player statistics in the game”. The official reason for this was that these mods cause additional load to Wargaming servers. Any attempt to somehow change this and to de-escalate this conflict was stonewalled by the moderator “I was ordered to do it – I did it” attitude or by community managers unwilling to do anything. The XVM developers proposed various compromises, for example to limit the amount of mod queries to the server, to estabilish a time schedule when the queries would be sent, but nothing happened. After a few months, the XVM devs caved in and did split the XVM into “full” version and “light” version, the light had everything connected to player statistics removed. This caused the “light” version to be allowed again on the forums, the moderators stopped deleting links to XVM light and the influx of new users via the forums started again. Configuration and Editor As was written earlier, the XVM and the OTM both had config files. At first, it was in XML format. There were only a few settings and it was enough to change them manually by editing the file. As the number of settings and users grew however, two things became clear: - XML is not very comfortable for manual changes - whatever format would be chosen, WYSIWIG editor is needed The history behind the editors was such: there was never enough time to make them (it’s like this even now), because they always lag behind the latest features in the newest mod version. The very first editor was based on Adobe Air and was made by Nicolas Siver. The XVM team used the very same editor for quite some time, but it became obsolete after a while, because it didn’t have the newest mod settings. iBat tried to make at one point a new editor based on HTML/JS, but nothing came of it. This attempt had one fatal flaw – in order to make it work as WYSIWIG, a large chunk of functions had to be reworked into Action Script and then it had to be kept up to date. The applet variant did not allow taking a part of the code from the main branch and to recieve visually appealing parameters “for free”. The current editor is here. The next thing to happen was a transfer from XML to JSON. The new config was called xvm.xvmconf. It wasn’t strictly speaking JSON – it allowed comments. Thanks to that, more advanced users could modify the config even without editor by reading the comments. The devs did also not forget the backward compatibility. For once, the client, if the new format config was missing, loaded the old XML config instead (this particular feature was removed not so long ago, as there was more than enough time to get used to the new version). It was also possible to open the old config in the online editor and to save it in the new format. By Spring 2013, one more thing had to be addressed. With the growth of features from one patch to another, the config became bigger and bigger. It was hard to view, to orient in and it became difficult to find errors such as missing signs and letters. There was an idea to split it into multiple files, but the JSON format, unlike XML, does not allow links between files. The solution was a JSON format extension, called by us JSONx. There was actually just one change – as a value, it was possible to pick a link to any object in the same or another file. There are two variants of writing it: short and extended Short: “name”: ${“file”:”path”} Extended: “name”: { “$ref”: { “file”: “<filename>”, “path”: “<path-to-value>” }, [overrides] } The short format is a special variant of the extended one. The extended format allows you to override the default values. The “file” parameter is also not mandatory – if it isn’t there, current file will be used. The “path” parameter shows the path to the file hierarchy. It’s possible to see it in this example: Root.xc { "configVersion": "5.1.0", "colors": ${"colors.xc":"colors"}, "colors2": { "$ref": { "path": "colors" }, "ally_dead": "0x009900", "enemy_dead": "0x840500" } } colors.xc { "def": { "al": "0x96FF00", // союзник "en": "0xF50800" // противник }, "colors": { "ally_alive": ${"def.al"}, "ally_dead": ${"def.al"}, "enemy_alive": ${"def.en"}, "enemy_dead": ${"def.en"} } } Here, you get the following: - loading of root.xc begins - “colors” parameter of the root.xc file links to the colors.xc file and defines it as object called “colors” - parameters in the “colors” section of the colors.xc file link to the “def.al” and “def.en” values of the same file - parameter “colors2″ of the root.xc file links to the “colors” object, copies its value overrides the “ally_dead” and “enemy_dead” values with others As a result, you get a valid JSON code, parsed by standard rules. { "configVersion": "5.1.0", "colors": { "ally_alive": "0x96FF00", "ally_dead": "0x96FF00", "enemy_alive": "0xF50800", "enemy_dead": "0xF50800" }, "colors2": { "ally_alive": "0x96FF00", "ally_dead": "0x009900", "enemy_alive": "0xF50800", "enemy_dead": "0x840500" } } The extension of the config files was changed to “xc” (from “xvm config”) and the config boot file became “xvm.xc”. Separate files and folders with obvious names are responsible for respective UI elements. It allows you to make your own config easily by using various elements you like.
28.07.2014 15:31

M551 Sheridan Operations Video
Hello everyone, as you know, we won’t get the M551 Sheridan in the game, but we are getting the next best thing – prototype Sheridan turret with its 152mm gun. Want to see it in action? Check out this video from 1969 :)  
28.07.2014 12:40

Statistics



Updates
Desctiption
Interval
First 100.000 active players:
6H
All Players:
24H
All Clans:
24H

Server Information
Players :
635,743
Players logs:
34,162,076
Players tanks logs:
49,007,709
Clans :
29,676
Tanks :
351
Pl. updated last day:
171,665
Pl. updated last 3 days:
308,585